This was our first project working with artists. We made this game with 6 people total, 3 game developers and 3 game artists. Though 1 developer and 2 artists did nothing, in reality we were with 3. We had 4 weeks total for this project.
There were a couple of problems. First, only 50% of our group did something. Second, we where learned how to use Git and the artists didn't. And Last my knowledge wasn't that big yet, so I was struggling with basic code things.
I made the enemy wave system, back then I didn't know how to place them in groups, so... I played them ONE BY ONE.
I also made the map (cause we only had 1 working artist) and script-wise I made the player shooting mechanic.
Code & mechanics